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Ironcad trial
Ironcad trial












ironcad trial

Various setting are available to control these aspects. Refer to Procedural Shader Settings.įinish settings control the diffuse and specularity of the parts /faces based on the lights hitting the objects. Select a specific procedural shader to modify the appearance of the diffuse color settings. Select it to specify that the color properties of the part should take precedence over those for individual surfaces. This option is activated when SmartPaint properties have been defined for one or more of the surfaces on a shape/part.

ironcad trial

Select this option to display a properties page for the specified image projection type and define the placement and orientation of the texture image. This method can be used to apply textures and decals. Select this option to specify that the image projection follows the natural contours of the part surfaces, according to the method used to extend it into 3D (extrusion, spinning, sweeping, or lofting). Select this option to display the image as if projected onto a transparent sphere surrounding the part and then transferred to the part itself. Select this option to display the image as if projected onto a transparent cylinder surrounding the part and then transferred to the part itself. Select this option to display the image as if projected from a slide projector onto the part. Select this option to display the image as if projected onto each face of a transparent rectangular box surrounding the part and then transferred to the part itself. Use the following options to specify how the image should be projected onto the surface of a shape/part. Use the navigation controls to locate the desired file.

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The Select Image File dialog box is displayed. Select this option to locate and select an image file to use as a decal. Alternately, use the next option to search for a file. Enter the name of the image file to be used for the texture in this field. The following options are only available if this option is selected. Select this option to specify a graphic image to be applied to a shape/part. Select this option to display an expanded color palette or define a custom color. Select a color from the standard palette. Select this option to specify a homogenous color for the object. Use the color tab of the SmartPaint properties to change the diffuse color of the part /face using a color, image, or shader. This allows a quick method to group similar objects together. This will apply the settings to all objects that are similar to the current part being modified. Note: Using the SmartPaint Properties, you can select Apply to All. Refer to the Procedural Shader Settings section to find out more details about this capability. Procedural Shaders are available in most of SmartPaint settings that programmatically control the aspects of the final look. However, some settings may only apply in the realistic rendering such as Bumps, Procedural Shaders, and reflection. Many of the settings will reflect in both the real-time rendering as well as the realistic. The appearance properties of a part /face are called SmartPaint properties, which allow you to define the following:Įach of the SmartPaint settings have various properties for controlling the desired look of the object.














Ironcad trial